Tori Rossini

Game Designer, Gameplay Programmer,
Project Manager and Automation Engineer


Professional Projects


Cyberdrive 2077

iOS and Android

An intense fast-paced, action-packed and arcade-style endless runner. Race a car through a neon digital landscape at breakneck speeds and drive through endless and challenging obstacles that block your path. Built using Unity and C#. Inspired by Cuberunner and Race the Sun. The android version is not currently available on the Google Play store, but the iOS version is available on the App Store for free.

Cooking Mama Cookstar

Nintendo Switch

A cooking simulation-style minigame suite with a social media spin. The sixth installment in the Cooking Mama game series, this game seeks to recreate the motion controls of the Nintendo Wii through the Switch's JoyCons and PlayStation 4 motion controls. Though the PlayStation 4 version was discontinued, the Switch version is available for purchase in stores and online through select and limited retailers.

Personal Projects

VRm Medical Arm Model

Environment and Lighting Designer
Audio Engineer


Virtual Reality simulation game designed for medical students to examine, learn, and play with a human arm.

Steampunk Rochester

Game Writer and Gameplay Programmer


Mobile Augmented Reality location-based game with a heavy focus on story. Prototyped in Unity with Mapbox and Vuforia, as well as with ARIS and Esri StoryMaps.

Descendate

Project Manager and Gameplay Engineer


Dungeon Crawler Dating Simulator designed for PC play. Built in Unity using C# and Fungus plug-in. Long term team project discontinued in 2020. See the repo here.